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(+1)

Oh I see. Ok so you essentially have to balance when to die and upgrade and when to try to win. An easy grind at the beginning, let them rush through, and then a challenge once you have the upgrades you want... could be good but could end up OP.

(+1)

Yeah, balancing was difficult in 72 hours. There are some broken mechanics too. I added a small tutorial in the game page though.