Your game is a good one. The idea is like totaly the same as we had =D
The difference that we did the small game play mechanics and concentrated on art and narrative.
Your game is more complex, there are more futures. The controls could be better, if I may say. After few patients it became more annoyingly then fun. From the start the game gives you a tottorial - this is a good one. We missed this part. But I belive many players will not go to the end of this game, becouse the prossess of game play is more challanging then fun. The game is with cassual level of mechanics, but more difficlte than for cassual players.
In few words: you missed in UX. The target audience - likes it more simple.