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(+1)

I can't even get across the first gap where the instructions are... what am I missing? Game is not playable for me at this stage :(

I like the pixelated style, but perhaps not so suitable for FPS because everything looks really blurry. The instructions on the walls are barely readable. Also... I would tone down the sensitivity of the mouse look (I admit I didn't check if there is a setting) because the look action is too fast and combined with the pixelated blurriness, it wasn't as pleasant.

But I don't want to give an unfair rating here, how do I move on past the first jump in the beginning? I want to start digging! :D 

Actually, this first gap isn't that easy to jump across but it is possible. You must try till you make it :D If you are IN the gap, there is a stair that can help you get out and try to jump again :D And watch out for fences, they have high collider and you can't jump on them.
I hope you can do it!

(+1)

If clearing challenging jumps is not really the core theme of your gameplay, I would suggest maybe providing an updated version to make it a bit easier in the beginning, just to not put players off (like idiot me haha). You can increase the difficulty later...

Alright I may try again but no promises... dozens of games to rate still!!!

(+1)

Ok, haha I managed to clear the jump. Not sure what I was doing wrong before. it helps pressing down spacebar for longer I think. 

I like the gameplay idea, I thought the use of the lamp as a gameplay mechanic was great idea to identify 'true' gold. I wish there was a voting category for the theme, because I wanted to reward games like yours more than others. 

My constructive feedback is still that you definitely need to work on the sensitivity on the mouse movement, not sure why it's sooooo sensitive. It makes it rather hard to enjoy in my case I'm afraid. You put in a lot of good effort in level design as well which I loved, but couldn't really get far and play more because frankly I was getting a bit dizzy haha ;D

Also, I know others liked it, but it's totally a personal preference, so not a huge fan of the pixelated look so much. It made identifying the real gold from the fake a bit more difficult (couldn't figure out all the time what particles are 'dense' or not), but my biggest concern was that I honestly couldn't read the text on the walls! I had to go up against them, and walk from left to right reading a few words at a time. I think if you made it slightly more detailed (not much) it might have been a bit better, otherwise it's slightly too 'blocky'. But personal preference.

Good little game, though, very nice effort, well done!