Hi there! Thanks for the detailed feedback!
Okay, I'll definitely look into that pickup prompt issue. I am certain its another Unity input system bug that's causing that issue, but there are workarounds I can do in the game logic end to make sure that doesn't happen. Noted for a future update.
Hmm, yeah, this isn't the first time someone has said something to the effect of the controls half working which is just odd to me. It seems to be a computer to computer basis on that. It does make sense that the combat didn't exactly do it for you because the dodge is a very integral part of it. Because without the dodge you're a sitting duck, which is by design. I'll try to look into this but unfortunately, as this seems to a be a bug of Unity's input system itself, I'm not super sure where to start, but I'll look into it nonetheless. But just in case you simply couldn't find it, the binding for the dodge is left Ctrl, which you can only do while holding a direction. (though, that's something I could also fix in a later update, making the dodge work regardless.)
Key bindings are also in the pause menu which you get into with Escape, but if that doesn't work for you... then that is troubling. I guess in the mean time I'd recommend maybe trying to hook up a controller. PS4, Switch Pro, and Xbox controllers are all fully supported.
The Discord integration was a fun experiment but it seems to be causing nothing but issues for most so that will be removed in a future update.
Either way, thanks for playing and thanks for the constructive comment!