Thanks for the feedback, I really liked it because you gave me a big overview of the game.
Firstly, thanks for the compliment ;) The idea you gave me about the spikes is great I actually never thought about it.
Yeah, the power up is actually a consumable, but you are unable to use it at bosses (it would kinda break the game since all the bosses were designed for melee fights).
Chapter 2 was the first level I designed, so it is by far the hardest one, if you pass it, the rest of the game will be a cakewalk, because now you will be very familiar with the game's mechanics.
I really enjoyed that people are getting the reference, Filipe really helped me by teaching some mechanics, and also helping he with design decisions I couldn't myself.
PS - There is actually only a single HP upgrade in the game, because since the bosses are big, and some scenes have so many actors, a higher hp script would lag the game A LOT.
And yeah, thanks for playing the game, I really apreciate that such an awesome developer reviewed my game wowowoww