Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

So the idea of risk vs reward is there.  There were times I had a weapon that was very useful and I was hesitant to get rid of it to see what else you had, but the weapons themselves were mostly full of drawbacks rather than perks.   The idea of only being able to move right is interesting though, and could hold some interesting mechanics.  Good work!