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(+1)

Interesting concept, but the dice moves a little bit to fast making it quite floaty and hard to control.  Also with the lose screen I noticed that when the game is full screen the UI shifts to the top left of the screen. Good game but needs some work.

Recommendations for the future:

  • Slow down the dice movement speed
  • On the first level don't have the dice start rolling off the book till the player makes at least one input
  • Have your UI scale with the players screen size

Thanks for feedback!

Speed is intentional. Have you ever measured the speed of a dice controlled by a wizard? Use less force get less speed! :)

Dice rolling off is intentional - it is the Unlucky dice after all...

None of the menus are done, prioritised the sound effects, then time ended...

- all this is my FIRST 3D game (and first working Godot game)