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Thanks for playing! Appreciate the detailed feedback :)

Totally agree the boss ended up being a bit out of place - started to worry towards the end of the jam that there wasn't a lot of actual gameplay and was running out of time, so just sort of chucked something in there. A key takeaway for this jam for me was definitely that I need to pay a lot more attention to time management on projects longer than 48-72 hours!

P.S. I played your entry from 2 years back - it's great! Love the sound design in particular, I'm always up for harsh, distorted and unsettling things. The world was really fun to explore, and I loved the surreal tone throughout.