Ah! Well spotted. Looks like the cutscene is getting stuck on that point if you have 'reduce shaking / flashing effects' turned on.
I'll get a fix done asap!
It should progress as intended if you turn on the flashing effects, but this is of course only if you are able. Beyond this point the most you'll encounter is a few single brief white flashes when the bad guys appear, and a small size flickering effect on the ghost that appears.