hey, no idea if anybody even goes here anymore, but i have some missing bricks that maybe you could add (if you still visit this)
30258pc0
3069bpb030
57360
30225b
2453a
92586p01
50340
50337
62808
54657
30256
3023a
6014c02
Hello :)
I still visit but I'm yet to find a way to add new bricks, though it might be possible by messing with the internal files once I work out how to build the correct brick files... then again it might, at best, be only a limited number by swapping out other bricks that are dupes (due to some bricks having multiple IDs) or little used *shrug*.
In the mean time I am still adding sets to my github:
https://github.com/PhoenixRiver/bricksperience-models
which you can add to Bricksperience (BS) by putting the"sav" in your user account's AppData/Local/TheBricksperience/Saved/SaveGames directory or importing the "ldr" files into the editor and setting them up with the build order and other stuff (it's why I supply the binary BS files... the big sets are a lot of work indeed!
P.S. Tell me if you finish the London Bridge model but I'll warn you, it is over four thousand pieces and gives even beefy computers a run for their money until you've built a lot of the pieces... too many pieces to calculate physics for!
WOW! Your PC is clearly a better setup than mine, I once waited an hour (with minimum settings) for the bricks to settle but wasn't able to get enough done that when I loaded the save I was ever able to complete it!
I'm also impressed at the time you put in to complete this one, great job... I'd love to know what you thought and whether you found any issues with the build order or things I could fix (I know there are some blocks that have a render problem when in your inventory but I'm not able to fix those without deviating quite a bit from the original model I'm afraid - maybe the original dev might be able to fix it in the future if they have time and inclination)
I also want to ask if you are interested in doing other models that large... there are a few and I enjoy the process of getting the models into Bricksperience format so I'm happy to do more but I dropped off doing them (in favour of designing my own models) as I received little to no feedback on them! If you have any other preferences I'd be happy to hear those too although the brick selection is limited and so even with swapping bricks for others that work there are limitations there (particularly with sets that have more custom bricks, of course).
Anyway, hope you enjoyed our work :) <3
It's just relaxing to build Legos while watching a silly video to the side. I've built every set that's available besides the Marina Bay Sands (which seems to be broken/grayed out) and saved Tower Bridge as the "final boss". I don't think there were any issues with the build order for Tower Bridge.
I enjoy the diversity of experiences that building different types of larger and smaller sets brings (but larger than the Tower Bridge might have too many issues). The only ones I didn't really like were the tiny ~10 ish piece animals that barely look like anything.
Thank you for all of your work on this!
I enjoy building them while listening to podcasts, at least once I've ironed out as many kinks as I can... With Tower Bridge I had to move the piles because the autoplacer put the colours so far from where they were needed (especially the most used colours) that I ended up having to hand place them all, usually I don't care so much but because this was such a large and, especially, long build the autoplacer just wasn't set up for it!
I enjoy the building ones the most so they are probably optimised the best, like changing the standard to only placing doors and windows once the top block is also in place made it harder for people to block themselves off from the stairs (assuming they didn't have flight) though later I also reworked them to have the door mostly open (though that doesn't always help in some builds with tight spaces!) I also have a lot of nostalgia for the old space sets since that's what a lot of what I played with as a kid, though also some technic but those sets are a lot more work to transfer across and the requests I received were for simpler builds (which those are not, especially from a lego character's perspective!) - that's also the reason for the large number of small easy builds (Lego is a children's toy (too ;) after all! :D
Oh, I should apologise for the Marina Bay Sands model... I have yet to complete the build order for it - the small model buildings are probably the hardest ones to do as they seem to have been optimised for block count and compressing as much as possible into a small space which means they have huge numbers of blocks for such small pieces as well as specialised pieces used in strange ways to get a good match to the original buildings in a small space... they are kinds impressive in a way but the build order is really hard to organise because base pieces are often rotated ninety-degrees to build the sides of the buildings which means I have to rotate the build progression with them so it make sense but then I have to make sure that higher pieces don't overlap with lower pieces in a different rotation as well as make it hard for the player to place pieces that block their view of where unplaced pieces go (something I find frustrating, hence caring about it!) The Marina Bay Sands model has multiple rotations with many possibilities for overlaps and hiding pieces that are not structural and therefore might not yet be built hence it isn't finished yet... and I have to admit it might be a while before I get a chance to finish it - I don't have much quiet time to have the time to build the model in my head and then work out the potential problem points... I'll check my personal git to see how far I am from completion but I think the one in the public git is the latest.
In case it is of interest I'll mention that the majority of the ones I currently have on my slate are larger figure-scale buildings, a few more space ones and a few fun builds like the medieval ones and the "multiple models from one set" ones (e.g. the three beach huts and the seasonal houses). In summer I might get a chance to work on some technic ones for myself! :)
Edit: P.S. Do you have any other block style games you could recommend? They are a firm favourite here, Bricksperience included despite it's lack of development.
I had a chance to look at the current state of things and found out part of why it got left for a bit... took me couple of hours (that I only sort of had) to sort things out but apparently I was half way through shifting a bunch of things into a new category ("Heavy Plant") because the "Town" category (which is really "Town", "City" and non-descript mixed together) was getting too big, especially with some of the models I had planned for the future (which I have now found) but have no time for.
I also added three new (lower-medium sized) sets that had been queued but got lost in the mess of uncommitted changes and found a fourth that will need a bit of work before it can be added but is close (but also apparently incomplete, so maybe it will have o stay in limbo until that is also sorted out!!)
I don't know when I might have time to do more but now that the mess is sorted I feel more confident abut seeing if I can knock one or two more out (assuming RL doesn't whack me over the head again! ;)
Hope you enjoy the sets and thank you for the motivation to look at this again! :) - I tried out a couple today and the bug bit me again... just like it has been biting me my whole life! :D
I forgot to mention; if you have any of your own models built and imported into BS or if you fix the Marina Bay Sands one (you can open it in the editor even though it is greyed out in the game... it is missing about half its dependencies - clear blocks at right angles at the bottom; yuck) I am happy to put them into the same Git Repo as mine... I've a few from someone else who had a go and it is relatively straightforward to add things to a git that already exists :) (I'm happy to create a step by step if it'd help, though I think I just need to cull it from somewhere on this comment section! ;)
There's also another few new builds in the git... nothing large yet... and three more miniture Architecture ones I'm working on.
Hello ;-) !!
I just wanted to say THANK YOU for your AMAZING work on all those Bricksperience models on your Github !! ;-)
I didn't touch Bricksperience for more than a year and it was SUPER cool to come back and have so much new models to build !!
I am currently having a lot of fun with your models. I have imported them all and I play in VR, without screenshot I only have the model name and the number of pieces so I build them without knowing the final result and it's a LOT of fun to discover the model when building.
Thank you again, I am currently having a LOT of fun thanks to you (and of course thanks to DasMatze who developed this amazing app who is still one of the best Lego game in VR). :-)
Thank you for saying so - I appreciate the support and it's nice to know other people also get joy from these models :D :) <3
Most of the builds are designed to be built by someone on the ground with limited jump ability rather than designed to obscure the final result but I guess I could redesign some with that in mind instead... maybe rather than designing them to be built up go from the core outwards instead? It would definitely give them a different feel but I'm not sure a lot of the buildings would work very well! :D - Maybe I'll try it with some plane or fish models ;)
I've not heard anything but I keep a list of ones it'd be nice to have updated because maybe the Dev will have time to add them or even to do the recode that they wanted - sometimes you have to be happy with what you've to though I'm afraid! (There are a few tricks I've found for replacing the original bricks with ones that match close enough in some cases).
I'd take on the challenge of re-coding things but I just don't have the time in the foreseeable future and the time I do have is terribly disjointed... hence only being able to create the odd model now and then... it all adds up though :)