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Hey mate! Thanks for playing my game, I really appreciate the feedback and I totally agree with you.

 I still have a lot of different ideas for missions, like delivering a bomb to the enemy facilities, capturing the leader of enemies as a "package", hiding keys to open doors and capturing packages in houses, but unfortunately I ran out of time to implement them, it was the first time I set up an AI with enemies and it took me a bit longer than expected. But, I am planning to finish the game with more game mechanics and levels and try to pushing it to AppLab on the Quest :)

(+1)

Yeah if you had to get past the enemies, plant the bomb, and then escape before the timer, or detonate it when you got out, that could have been interesting! It's definitely a solid foundation, good luck!