Good to know, errors are one thing, but does it perform better? Not in the sense of stability but in terms of does it lag/freeze less? Most of the time the problem isn't in something not working, but that it works too slowly or with a delay.
So far bugs and errors were appearing and getting solved, that's to be expected since the thing is Work In Progress, but performance (from my experience) was consistently not good across most if not all versions.
All I want to say - "Man I wish this game would run smoother and I think, with some adjustments to code, it totally can, I mean come-on being a slide-show while I play - fine I can bear with it, I can blame my hardware for that, but freezing in a main menu before I started or loaded a save just because I hover over an option - it's a bit too much, there is totally some room to optimize something somewhere, is it trying to calculate every possibility before I even decide to press "New Game"? I'd rather wait a couple of seconds on a loading screen than see the game struggle and stagger"
P.S.(a bit too much for "All I want to say", IK, but that's the kind of person I am)