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(18 edits)

CHANGELOG
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31/07/2023 Update

Fixes

  • Fixed instances of framerate dependency that could make certain behaviors such as stamina recovery and trap rooms work improperly
  • Fixed dialogue log not showing player selected options properly
  • Fixed an issue in which black fade in screens would appear bellow the HUD
  • Fixed visual glitch related to the bow weapon
  • Improved enemy collisions

QOL Changes

  • Added Brazilian Portuguese translation
  • Small changes to improve multiple dialogues
  • Slightly increased stamina recharge time

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23/07/2023 Update

Fixes

  • Fixed some spelling mistakes

QOL changes

  • Added a "Sprint Toggle" option in the Settings Menu
  • Added a "Custom cursor" option in the Settings Menu
  • Added a Special Thanks section during the credits and a prompt to return to the Title Screen

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20/07/2023 Update

Fixes

  • Fixed save data not loading weapon progress if the game was closed and reopened (previously patch didn't fix it)
  • Fixed player being able to enter houses from behind
  • Fixed visual glitch in the ending screen
  • Fixed some spelling mistakes

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18/07/2023 Update

Fixes

  • Fixed some of the music loops and wrong music triggers
  • Fixed multiple mistakes with text and spelling
  • Fixed dialog missing for one of the NPCs
  • Fixed a couple issue with shop items
  • Fixed an issue where sometimes the ending screen would get obscured
  • Fixed some collision issues with monsters
  • Fixed the position of spikes that could prevent the player of entering a room in rare instances
  • Fixed a specific warp point that was missing, leaving the player to go out of boundaries
  • Fixed bow animations using the wrong sprites
  • Fixed sprites and positioning of books in wrong places

QOL changes

  • Removed debug message IDs from bellow the text boxes
  • Added messages to the doors of houses the player can't enter (those houses were not finished for the jam)
  • Added a sound for when the player tries to use a weapon without stamina
  • Added credits message after the end of the game