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(+1)

I liked the gameplay and retro style! I did feel that the vertical traversal was a bit too slow. From what I can tell, the boost can only be used horizontally, which leaves the vertical movement feeling sluggish by comparison. 

I made it past the first set of laser barriers before I died. I'm planning on going back to finish it, but the slow vertical movement did discourage me from retrying immediately after death. 

It's still a really impressive entry though and the core ideas are handled well!

(+1)

Thanks for playing :)

If you do finish it, lemme know what you think? (without spoiling, the final sequence really ties the whole game together)

I was hoping the slow pace of movement would be seen as atmospheric maybe, but you're not the first to say it's slow so that's a very fair criticism. And yeah the boost is x-axis only - much easier to make everything in the jam time when all the mechanics, AI, etc treats the game basically like NARC on the NES