Heh, just today I was thinking “huh, having a shooter with reversed mouse and keyboard controls would have been a funny idea, too.” And hey, there it is!
The execution also works pretty well! I guess the balance is supposed to be made so that mouse to shoot, keys to move is easier but weaker and vice verca? Otherwsie, Mouse’s weapon seemed a little underpowered?
Also, I wonder what the game would feel like if control schemes swapped automatically. Seems like something you might have tried during development and scrapped again, though?
Anyway, I wasn’t very good at the game, but this was a fun ride. Thanks for sharing!