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This is a lot of fun! There's some really interesting trade-offs during gameplay that I appreciated, like whether or not I was willing to sacrifice a block for some health - particularly when I felt I was getting close to the top and might be able to push through - and whether to prioritise getting a good time or build redundancy into my creation. Realised the last one after getting trapped on the wrong side for a brief time while a robot got to work breaking the opposite side - I definitely learned a lot from that experience!

The music is great, with a strong sci-fi feel that reminded me of the future levels from the original Crash Bandicoot trilogy :)