The atmosphere this game gives off is similar to your other game, and man is it just as poignant in a three-dimensional space. You've done a damn good job making the set and using lumen in a way that doesn't make my fan sound like the afterburner on an f-22 so props for that. I like the subtle bits of character the ghost lady has, it livens the whole thing up. But yeah I just wanted to say I like this foray into unreal you've done and hope to see more of your work in the future.