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(+1)

Everything looks so lovingly made. The illustrations and sound are all so charming. Nice variety of platforming mechanics. I had fun flinging myself like Spiderman! Spidermoon?

The idea of the one star orbiting around the moon is cute but definitely feels awkward in practice. I was really hoping this would support a controller, I think having the star cursor bound to the right joystick with a shoulder button as the jump/action would feel quite nice.

There was a pretty big difficulty spike at the end. I almost gave up on the “weaving through the minefield” area, having a checkpoint in the middle or another powerup refill before the descending part would have gone a long way in making that part more playable. I also thought I was supposed to continue going up and left after getting the red skein of yarn, maybe put some spikes up there and have a star pickup guiding the player to the right?

Overall a very elegantly-executed platformer!

Thanks a lot for the great feedback!

I’ll definitely take your suggestions into consideration and make them happen. I do agree that the last part of the last level can be difficult and confusing, I’ll try to guide the player a bit more!

The left part on the last level is the way to go if you want to achieve a 0 star run so I’ll have to see how to do changes there…

Also I tried to develop with a controller, but my own didn’t work, so I just stuck with mouse and keyboard. Since I’m working with Unity it shouldn’t be that big of a deal to add the controller tho.
Anyway thanks again for playing and feedbacking!