Hey, I really enjoyed this demo! I think the difficulty is a bit tough, and I do wish we could possibly adjust what spells we have moving into each room.. I get why we don't, but it'd be a cool option.
An option to refresh chests so we have different spell options would be great.
I keep trying to drag spells to the hotbar even if that's not how it works.
Due to the low health and limited health pick-ups it feels as if you are meant to fail consistently. Much of the attacks are melee focused without a real way to stun/push-back well enough to keep you out of the danger zone. I consistently felt pretty powerless and walking into a room with multiple enemies I think I mentally gave up before even making my first move.
Overall I had a great time with it though, and definitely say keep up the good work. I think the combat system is pretty good once you really get the hang of it.