Hello, I have liked your game and will give some ways that I think that the game could be improved.
I find it annoying that my ship crashed, and I cannot immediately get back into the action / can't hit retry when the ship crashed for a small bit. It makes the game feel a bit sluggish, I felt like adding some people talking about Super Meat Boy and how they like the immediate respawn, but I can't find it, but it is important, no matter how small it may seem.
The Minimap should explain by itself that it can be enlarged by clicking on it. I would recommend having a plus button near the map. Some examples of this would be Example 1 (World of Warcraft) or Example 2 (Terraria).
You could have "cargo" be named "cargo / force of gravity" or something else more concise to make it more understandable.
Being able to see not just the direction and cargo of my last attempt, but maybe one or two more may be helpful because if the players changes the stats and then the outcome is worse, they can go back to the previous attempts' data and change it based off of that instead of trying to remember how they changed it.
Being able to know what direction or orbit the rocks are taking might be helpful, especially on the big levels where you do not see everything in one go. It's annoying to think you have the perfect plan to only be blind-sighted by a new rock because you never saw the rock and didn't know its orbit/direction of motion. Kerbal space program might have a good solution to look at. However, I think a better idea would be to have the moving rocks be arrows (on the Minimap) going in the direction they are going to move into with a small red line for the orbit the rock is in. If possible, if not, it should be fine.
P.S. I just noticed that you could access the enlarged Minimap while the ship was moving, and it would update in real-time. However, I still think my point still stands in my previous paragraph.
I wish you a nice day and I hope people enjoy your game.