Thanks for playing, glad you liked it! And, yeah, lots of things that could have been added =). My initial thought (before working in the Endless theme) was for 1 character, with 6 equipment slots for the 6 die faces, and do purely inventory-based upgrades (albeit with no clue how I'd do aggro or something similar to keep it interesting ^_^). Adding equipment to this would definitely be fun, but was quickly out of the scope of what I could pull off and balance in the jam =).
If you've got an ideas on how the dice could be "behind the scenes", I'd love to hear them =). I'm having difficultly thinking of a game that just randomly says "surprise! you've gotta choose only between these two characters this turn", or anything like that, unless the randomness is clearly from a die roll or equivalent... I do also like video games that feel like board games, and that helps sell that, though =).