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(+1)

Thanks for playing!

Getting that border boundary right was harder than it should be, so as a follow-up I'll be tweaking it some more. Wish Unity made it easier. In GMS2 it was a cinch. Regarding the sprite size, definitely something I need to keep playing with. I personally dislike tiny sprites since I want the artwork to be appreciated, unless the small art style is still crunchy. Just need to keep experimenting. Was it any better with a fullscreen? I find getting the HTML and fullscreen settings right kinda mess with the scale too.

(+1)

Yeah, I liked seeing the bigger sprites too - for their visual appeal that is.  Maybe you could balance it out by making the hitboxes smaller instead? I sometimes feel like I still have some distance and the enemies still get me.  I feel like you could make them really tight and it would still feel pretty good since the enemies would need to get really close to get that dog. :)