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Captain_Fucking_Obvious

13
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2
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A member registered Mar 30, 2024

Recent community posts

Alright, I played through it, and I'm here to give my honest opinion and hopefully valid criticism, so below I will explain what I liked, and what I didn't like.

Pros: I love the guns. The guns are well polished and don't feel sluggish to play with. Enemy design, I do like the designs, and as much as I would've liked more variety, the games only half an hour at most, so I can't complain. I especially like the weird Xenodogs, whatever they are.

Cons: AI, in trying to say this in the nicest way possible, the AI is dogshit. Enemies don't react to gunshot sounds, or walking, or flashlights, and walking into them from behind, they only look forward, and are always stationary unless chasing you, and often get stuck on the geometry. Level design, one thought I had multiple times while playing this was - why do I need multiple keycards just to progress? I may not be a game developer or coder, but I think when designing a level, make it look like something you'd actually see in real life. I doubt most security doors need 16 different keycards to open, and I don't often think the door will glow whatever color the keycard needed for it is. And don't stick enemies like soldiers and Xenodogs together, the story (that I can piece together) is that the creatures kill all humans, so it doesn't make sense why they don't fight the soldiers. And finally, lore. I know the game is super duper short, so I won't go too in depth in this point, but there's basically zero lore besides what's given after the beginning section, notes about how the crewmates reacted to the monsters would've been great. I didn't really run into too many bugs, there was one at the beginning after you pick up the shotgun, where if you go to your flashlight you can't equip the shotgun back, but finishing the first section fixes this issue.

I did enjoy my time with this game, however it does need improvement, I hope my review helps shape your future games in any way, and I don't want you to be discouraged by any criticism or negativity. I want to see more of what you can make, and I hope to see some amazing future games :)

Pretty damn good game, only problem i had was optomization, i had REALLY bad lag spikes throughout this, but it might just be my computer in general. Fun game cant wait to see what you'll play next :)

i actually want a cooking game with these mechanics, it was so much fun, also i  stabbed the black man wit knive

incredibly well done game, beside some collision jankiness, this was a fantastic experience. cant wait to see what you'll make next

i remember hearing about this game a few years back, completely forgot about it until coming across it recently on a sketchy website, then just decided to download it from itch lmao

this was a lot of fun

yuu's route is still broken for me lmao

this was fun but good lord was the fishing hard, not hating, since from reading the other comments you made this in 2 weeks which is much more than i could pull off

i cant use my shift keys so itd be great if this game got keybinds, otherwise its amazin

I cant beat it sadly, my shift keys dont work so that maze part is extremely difficult if not impossible

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fun, i discovered a bug where pushing up against a wall or glass and throwing whatever item you had would go through it, but otherwise i had a good time, watching the intruder walk around was goofy, you should let me throw garbage at the store owner