Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AnimatedGlitch

43
Posts
40
Followers
44
Following
A member registered Mar 16, 2017 · View creator page →

Creator of

Recent community posts

Simple but fun game, it's a bit easy though. I do wish there was more variety with the enemies and that the area expanded more often.

I personally prefer the underwater sections over the land sections, but it was still pretty fun overall. The mixed pixel sizes don't look the best, though

I make-a da sounds

I actually didn't make any crossover encounters with Salt's mod. Their mod just has randomized encounters that can include enemies from other mods

I'm probably gonna try and make some crossover encounters with Enemy Pack enemies in the future; I've just been putting it off because I honestly just do not like making enemy encounters

Hi, Tevlev

(1 edit)

It's not really meant to be an instrument, but I'd consider it more akin to bagpipes

Thank you, Salt

Sepulchre 

real

The freaks are numerous

10/10

Has already became one of my favorite games and it's not even out yet, damn

This really is the Undertale 2

Peter, winter is here.

The lads

I'm pretty sure I've figured it out:

Both the palette and the image is pulled from where you put in the image name, so if you use image "143", it will use palette "143". So if you want to use a certain palette for an image, you would have to change the palette with the corresponding number, or change another palette's name to the image's number.

I love the music and art.

I love the music!

This game is super fun to try and speedrun.

This is the best thing ever.

Well when I made this game I used Construct 2, which is a visual coding software. I don't know how you would do that in something like Unity.

The A.I. is actually very simple, the horse moves forward when you get too close and jumps if it hits the side of a block.

I finally beat the game! But i'm somehow more confused after beating it.

The game is still great ether way!

(1 edit)

Without them I don't know where I would be.

Edit: This didn't age well.

The controls are working now and the game is pretty fun, good job!

Great concept and great execution!

Fun game! Love the digging mechanic.

Everything about this is great, the music is nice and calm, the menus look great, and the controls work nicely. You used Brackeys tutorials nicely. I did experience a few glitches though, the first ramp on level 10 has no collision, on level twelve if you fall though the holes you can sometimes get stuck in them and the level won't restart, and the text in the game info menu the text goes off screen.

The controls are a bit too slippery.

The controls don't seem to be working for me.

Strange, I like it.

Game is super fun and addicting, though I did experience a bug where I think a present got stuck and I lost all of my points, but still a good game!

The GameBoy aesthetic fits perfectly with the gameplay, can't wait for more!

I really enjoy the atmosphere of the game, it's very calming to wander through the maze. I didn't find anything but I did enjoy my experience.

I love the art style.

I got to 100 cards, but at what cost? So many flubbys were killed. There have got to have been at least 20 gronkas. And the last card I placed was a new flubby, he didn't stand a chance, he was eaten alive...


10/10 would play again.

Thanks for the help, I was able to play the rest of the game and I really loved it!

When I get to the second level I just get stuck in the ground and I cant do anything.