Thank you so much for playing and your thoughts!!! It really means so much to us! Lore really did so well on the poems, they're so incredible.
adirosa
Creator of
Recent community posts
Hello everyone! We are so sorry for all the difficulties experience with running Highway Blossoms 1.2.2. We've figured out the issue and a proper fix will be coming as soon as possible.
If you are experiencing the "TypeError: unsupported operand type(s) for *: 'NoneType' and 'float'" error:
For now, to make the game run without crashing, please go into the accessibility menu in options before starting the game and changing the font to any other font. You will be able to change it back to the default font afterwards if you wish.
If you are experiencing the "ValueError: unsupported pickle protocol: 5" error with the downgraded versions, we are still investigating this issue. Hopefully with the above fix will mean that downgrading will not be necessary, but we will work on a fix for it.
If you are getting any other error screens please report them and we will address them as soon as possible.
We are extremely sorry for the inconvenience.
Beautiful game! I've been having discussions about minesweeper with my friend the last few days so as soon as I saw this we had to play it. The theming and visuals are really gorgeous, and I love the variation of minesweeper!
I have to agree that it would be much more enjoyable if I could mark infected cells as I went from the get go, maybe it could be an option to toggle?
Thank you for the wonderful game!
Edit: Saw a typo - "choose you laboratory" you > your
Played through Chev, Rod and Karma so far and I can't stop smiling!!!! What an amazing after-story for Cinderella Phenomenon - worth every cent!!! Every part of this is made with so much love and care, and WOAH the redrawn sprites... Who made Rumpel hot!!! (Thank you Dicesuki.) I loved seeing how much the characters have grown, how they deal with more mundane issues (if running a kingdom can be considered 'mundane'), and the characters interacting. And the fluff. Oh my god, everyone is so cute.
Evermore is the closure that I didn't think I needed, but it turns out, I do. I haven't even gone through Fritz and Waltz's routes yet!!!
Looking forward to whatever else Dicesuki decides to do in the future!
Hello! Thank you so much for playing, I'm so glad you enjoyed it!!
We don't have any plans to translate it to other languages - I can't speak for the quality of the TL since I can't speak Russian, but there seems to already be a fan Russian TL of Without a Voice! I think the team name is Sol Taere..? Thank you so much for offering though.
In the depths of a dark and unforgiving forest, an exiled princess whiles her time in solitude. For a girl raised in the lap of comfort, the woods are impossibly harsh, and day-to-day survival is the most she can manage. One day, however, a mysterious, beautiful maiden appears, throwing her world out of its already delicate alignment. The princess is instantly captivated by this stranger, and begins to fancy herself the heroine of a fairytale, even as the maiden proves herself to be less and less of a fantasy.
Foolish princess. She should know by now that her life is no fairytale.
In seven days, the wheel of fate will splinter. Seven days, for better or worse...
Hello everyone! We've recently just released Without a Voice after over three years of development. It has:
- Over 15,000 words
- 8 endings
- 12 event illustrations
- A beautiful, dark fantasy, WLW tale
- and a lot of love put into the development of the game!
If you're interested, please give it a shot!
We have also included a 40 page artbook for people who pay $5 and above!
It has:
- A quick, spoiler-free guide to all the endings as well as explanations for them!
- All the artwork from the game!
- Concept art and work-in-progress shots!
- Lots and lots of developer commentary!
- A ton of extra art I have made over the last few years!
- Lots of love, sappy feelings and a couple of bad jokes
Thank you!
Ending 8 is the ending you get when you don't trigger the other endings - it's not too important but being a little nonsensical might help. For ending 2... try feeding into Cassidy's paranoia.
Edit: I made a mistake and I'm a terrible dev, I was describing ending 6 instead of 8!!!!!!!!!!! I am sorry. feralphoenix has it right though!!!
Thank you so much for the feedback! We're working hard on the full version and I think there's some things that people will like!
I will definitely consider the save system info - I'm thinking of maybe putting in playtime as a piece of info into the save slot? That being said, I'm not great at coding so I'm not sure if that's viable. Maybe chapter titles?
Thanks so much again! I hope you enjoy the full release.
Thank you very much!!! It's really flattering to be compared to Odin Sphere wah ;o; Thanks for spotting the mistakes, we'll definitely snipe them for the full release!
Lore is doing some pretty cool stats for the in-game choices and there are a number of significantly different endings! It's a short game but there a ton of variations, even in the demo alone. We'll try our best to get this released soon!