Hi!
The reason spectral arrows are better is because after the enemy is frozen, the arrow deals 12 damage as freeze doubles damage :)
Hi!
I know it's been a while, but congrats on these mind-blowing highscores! Incredible!
A progress-saving option isn't possible in the browser, unfortunately :/
I will be adding more perks, and I'm thinking of adding a rarity of items that only bosses/elites drop.
Thanks for the ideas and for playing! Your feedback means a lot :)
Hey!
Thanks for playing; I'm glad you enjoyed it :D
In the last update, there was actually a bug that made the waves easier after a certain point (oops)
A lot of people have requested mixing weapons to upgrade them. I do plan on adding a way to upgrade weapons, but currently I'm focusing on game balance.
I'm also slowly but surely adding more enemies. I just added another elite, and I'm working on some new normal enemies.
Thanks again for your support; it's really motivating! :)
Hey!
These drops are useless at a certain point, so I think I'll make their drop rate much lower the further into the game that you are :)
Yeah, I'm still not sure what to do about the other slots, if I do end up making use of them, then it won't happen any time soon, since I'm working hard on adding the shop and fleshing out the weapon parts. Thanks for playing and giving me all the support and feedback, next update releasing soon :)
Hey, what an impressive high score!
Yes, this problem had come across my mind too. I think I'll make healing an almost essential part of the game, so I'll make enemies deal more damage, meaning you would have to heal to even make it to wave 30. If you do have any other solutions though, please let me know :)
Hey,
Thanks for the info! Sorry, you died here. In the shield's description, it says that it only protects against projectiles, but I see how this isn't obvious. If you died to a projectile, then I'll have to look into the bug.
For the next update, I'll make the shield protect you against melee attacks too. I also know that the new turret shockwave mod needs to be worked on. I'll make it work for the player too, soon.
Thanks for the feedback :)
Thanks for the ideas!
I'll try to add some of them, but I have to say that some items, like multiple turrets, most likely won't be added as the code was only written to work with one. That's not to say this will never happen, but for now, I'm focusing on adding more simple content.
Ideas like "chance to heal on kill" and "more dashes" will certainly be added (I also have some other cool ideas in mind ;))
Thanks again for all the support, I really appreciate it!
Hi again!
Thanks for the compliment on the art ;)
Passive items are something that I've wanted to add for a while, so I certainly plan on implementing them in a future update. For now, I'm going to work on fleshing out the upgrade system, and then I'll get started on passive items. If you have any ideas for passive items, then feel free to let me know. I can't promise anything, but ideas are always helpful and inspiring!