I certainly hope it's the alternate.
Atm0s
Recent community posts
The point at which Abby's story can't continue results in an amusing bug in that if you ask Olivia about the book (but can't continue 'cause you can't talk to Abby) you get the business card and the next day wake up once again to feet in your face. The loop repeats and you can end up with an inventory full of business cards and scraps of paper and waking up everyday to feet in your face.
Not my thing but I'm sure there are some people who would be happy with this arrangement.
Yo I got this. Ayane's level 12 hint says "Leave your room to the hallway on the first floor of the dorms" but I haven't been able to make that event trigger. Going from the bedroom (or other rooms) to the hallway doesn't work nor passing time in the hallway.
I've enjoyed the fresh playthrough by the way, things feel much smoother and aside from the rare error screen or grammatical error it's generally a much more polished experience than it was.
After a few minutes of not doing anything I got an error screen. Not sure if it happens on a fresh install yet, downloading now. The traceback file shows:-
Full traceback:
File "game/screens.rpy", line 730, in script
style slot_time_text is slot_button_text
File "D:\Games\----\wartribe-academy\WartribeAcademy-2.0.0-pc\renpy\execution.py", line 61, in check_infinite_loop
raise Exception("Possible infinite loop.")
Exception: Possible infinite loop.
Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Wartribe Academy 2.0.1
Mon Sep 30 22:45:39 2024
I think the softlock is a valid concern. An unwitting player can lose their entire playtime if a boss spawns behind them and, while saving multiple times and often would eliminate this, the loss of that playthrough would undoubtedly sting. I wouldn't be surprised if somebody gave up on the game entirely because of this.
An emergency 'escape rope' item/skill/prayer could get the player out of an unwinnable scenario. Maybe there is a better system.
There's some dialogue concerning theories on multiple universes that mentions the universe branching off of choice. It may interest you that this isn't exactly how it works but it can be done. In Everettian 'Many Worlds' you can split the universe by making a choice based on the outcome of a quantum measurement. Measure an up spin and you shave your beard, down and you shave it an hour later: you have just created a universe that is forever changed so long as the you in stick to the decision. There's a good book about this by Sean Carroll called Something Deeply Hidden.
There are apps out there that give you the results of quantum measurements, go forth and multiply universes people ;D
Well that's fkin grim. Pearl clutching over rather arbitrary rules. I don't envy your position, the only suggestion I can think of would be to maybe push through for a release build and slap a price on it. It might not be a good idea but you may be able to release Act 1+2 and give yourself breathing room to finish out 3.
Either way I'm looking forward to seeing you overcome this challenge.
Just played, finished and enjoyed what's there and I'd like to throw in my two pennies worth regarding this post and last. So I don't know if you need to rework the Enna or not, you do but that's kind of what I want to say.
We just don't know Enna, her motivations or largely her emotions towards anyone or anything.
I'd hazard a guess that that is really where the hostility came from (undeserved imo but people on the internet gonna be people on the internet). You do know Enna through and through and as a central figure of your creation she'll be important to you, I can well understand why you'd feel dejected by folk not liking her.
I think you missed a trick by focusing on Moran rather than Enna in what is there but that's no big deal at this stage. All you really need to do is give folk a chance to learn to love the character you've created. What we see is currently a confusing mystery, which as far as I can tell is intended, and she can possibly remain as such but for people to grow to love her they need to have something to love.
Either way I'm looking forward to seeing where this goes. Good luck