I'm late in replying to you here, but thank you so much for playing our game!! 🥺
belleinpastel
Creator of
Recent community posts
I really REALLY loved this demo. It's scratching that Our Life itch that has never truly gone away. I love the premise, and the options of LI are varied and all have an appeal to them; it's very rare that I find myself interested in literally ALL of them! LOL
There are some notes I had while playing that I'd like to maybe see in the final release.
This first one is really nitpicky, so feel free to ignore lol. I love the character customization, but I'd like to see an option in the menu to remove the chibi from being visible from the dialogue box (I know, really weird note). I have a very specific vision of my character when I play, and every time they talk on screen, the image I have in my head and the chibi on screen are constantly at odds with each other (if that makes sense?). In my head my character matches the style of the LIs, but the chibi clashes with that. Just having an option to turn it off would be nice to have.
Something else is the gorgeous art styles! I'm really in love with them, but there is a bit of a clash with the different styles. For example, in CGs where the BGs feature simple coloring/shading and black lineart, the character feels like from a different game entirely with their complex shading and being lineless (the chibi player character vs the LIs also somewhat fits into this overall note). The game itself already has a really strong art direction, and I think taking these notes into consideration would take it to another level.
Overall, I'm pumped for the full release and can't wait to see what happens next!
Like another mentioned, it was a bit slow at the beginning talking to Ajay, but when I was thrust into the other world I was HOOKED! Especially with the interactive segments. At the beginning of the hallway area I thought how neat it'd be if we could choose to move around, and sure enough an arrow appeared to choose to move forward! More could definitely be done with that (move left/right/etc) but for a game done in a month, damn. Kudos to you.
I'll be Kenney's friend ;_;
Like another mentioned, it was a bit slow at the beginning talking to Ajay, but when I was thrust into the other world I was HOOKED! Especially with the interactive segments. At the beginning of the hallway area I thought how neat it'd be if we could choose to move around, and sure enough an arrow appeared to choose to move forward! More could definitely be done with that (move left/right/etc) but for a game done in a month, damn. Kudos to you.
I'll be Kenney's friend ;_;
Oh wow, I didn't entirely know what I was getting myself into with that intro, but now having completed it, I'm so SO glad I did. The First thing that stood out to me was the art on the itch page -- of course lol. It's GORGEOUS!! Reminds me of a graphic novel. Then the UI, which got a genuine "wow" out of me, haha. The sound effects are awesome too, they really add life to the game (that purring, oh my lord I love that cat sm). Same with the animations of the character sprites. Just -- EVERYTHING about this game is sooo good.
Seriously, how in the hell did you guys manage this level of polish in a MONTH??
I guess my only complaint is that the story isn't complete. I wanna know what happens so bad!! :'o
I can't wait to see where it goes!!
I love this game sooo much. It's got so much charm with it's art style, character designs, the gameplay; everything mixed together makes an amazing game.
I'm just sad I wasn't able to finish it. I'm not sure if it's something on my end, but when I got to the chase scene, I couldn't "catch" them at all, no matter what buttons I pressed (E, enter, space, mouse click), resulting in constant game overs. I was playing 1.01 btw. I'll try again in a bit and change my review if it works, but for now, that's pretty much my only criticism. Everything else is A++++ love love love it!!
I think UltraShiko nailed the criticisms I had about the game, so I'll just list what I liked:
-Art style is GORGEOUS! Loooove it,
-The story, voice lines, art style, and UI style blend together wonderfully to create a super comfy and fluffy experience,
-Those transition screens between scenes that mimic anime intermissions? CHEF'S KISS my lord that's such a good idea, I wish more VNs and otomes did this too, it's a small detail but I genuinely love it so much.