It works great. But how can I remove debug information from the generated apk?
Bahri Gordebak
Creator of
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Hi, Marcamillian! Your point is valid I think. I thought about making the collision with black more forgiving by making the collision box smaller, and I thought about making the movement grid-based, like in hexa-gone, if you played it. I have to think about it.
Thanks a lot for the invaluable feedback!
I've already made this request some time ago, and I'm glad they're working on it. Thank you, itch.io team!
I live in Turkey, and afaik Stripe also doesn't work in my country. So Payoneer is out of the question I think. I'd love to have the direct bank transfer option available, although I don't think I'll earn any money :) But having the option still would be great.
Semicontrol is a simple puzzle game where you try to put the disc on the right in the red square by moving the disc on the left. Green squares reverses the movement relationship.
This game is a prototype. But the response I got for it was positive, so I decided to work on it more. There aren't much levels right now. No sound, no menu. But as it is, the game is playable alright.
Semicontrol is open source. If you want to see the source, download semicontrol.love, rename it to semicontrol.zip and unzip it. A LÖVE file is actually a renamed zip archive.
Gnop is a rapid prototype made some time ago for a MiniLD game jam with a theme of Pong. While the name isn't very original, I think the game kinda is. It was made in under two hours.
It's like Pong, but instead of two paddles controlling one ball, there's one paddle controlling two balls. The balls are gaining speed every ten seconds, so you're trying to survive as long as possible. Use your mouse to move the paddle.
One Way To Go and Timers are prototype action puzzle games, and if enough people like them, I'm planning to make them into better and longer games. So, if you play them, please give feedback. Thank you!