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GhoulTurtle

28
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12
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A member registered Oct 28, 2020 · View creator page →

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I used Unity with a PS1 shader to simulate the dithering effects.

EPIC GAMING EXPERIENCE

Thank you so much!

😉

Thanks for the feedback, another one to add to the list 😱

Thank you!

There currently is a bug that doesn't allow you to mimic if you stand directly on the object (I think the player's interact raycast gets stuck in the item trigger), but thanks for giving it a try!

Your insane!!!

Thanks!

Gotcha, I'll add that to the to-do list for the game once the jam ends, thank you!

It felt a little confusing at first to what I had to do from the U.I. You also only have a limited amount of rewards that you can pass out, you can't do anything else besides watch the knight slowly loose interest once you give him all the rewards (maybe have it so you can give him the same weapon art but with better stats?) and the "girls" art is oversexualized for my taste. However cool idea, and I like the animations and the "touch grass" loosing screen made me laugh!

Thank you so much for playing my game! So sorry that you ran into a softlock, was it when you fall down into the hole after the first mimic object?

Yeah I noticed that after completing it, I wanted to have the heroes have more of a dominant role but lacked the technical prowess to make it happen. Glad you were able to complete it and thanks for the feedback!

Got the hang of it at the end but was a little overwhelmed at the beginning (maybe slowly introduce new powers over the scale of the game?). Towards the end there were so many clouds I lost mine lol,  but when I was successfully blocked sun light while destroying crops and blowing away rain clouds it felt really fun!

Thank you so much!

Yeah they can sometimes be a little buggy, wished I set more time aside to iron out those issues. But thanks for playing it though!

Love the "This Guy is a Fraud!".  Amazing entry

Hey! Thanks for taking your time to play my game! This was my first ever jam and I wanted to do something small but I still almost ran out of time lol.

Had to replay it to get the good ending. That's it, that's the comment.

Enjoyable short little game!

Liked the idea! I liked how you explore a application to escape, however felt a little lack in gameplay.

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Cool characters designs/art however I had to take a look back at the game page to understand how to play, also the strengths and weaknesses were kind of hard to understand what they correspondent to. The bounties are cool but it was hard to remember what each character's strength and weakness was and becomes even more difficult when you have two of the same character. Overall good concept and art but hard to understand gameplay.

Loved the intro at the start! Very good art and sound, and chuckled at the evading taxes line, also clever character designs. However, the gameplay felt a bit lacking, good vibes though!

Very unique visual style, however the gameplay felt a little random at first and it felt more like super smash bros then a card game, also the archer is the worst one >:).

Very well made game feel and art + sound, however I didn't realize I was supposed to be helping my skeletons escape and just kept feeding them to the player because it felt satisfying lol.

Well made art and sound effects, however the gameplay felt a little confusing.

I loved the sound effects for talking, and I would audible sigh when the guy would come up and interrupt my studying, very fun!

Very beautiful art and music, and fun dialogue. Loved how you had to race the hero to get to the next area.