This was really good, end part was crazy hard for me so I didn't end up finishing. A checkpoint halfway through would've helped alot.
Dat1Doge
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Really liked the idea. I think it was clever that you added the suspicion mechanic as a way of actually having some sort of challenge and depth. Wish there were some visuals for the different plants so that it would actually feel more satisfying to watch them grow tho. Still a nice relaxing game, good job!
I think I've seen many other games with this same interpretation of the theme, but I like how you made it a sort of balancing act where you had to level the player but also not kill them. Thing is I often just found myself spawning a few enemies until the player reached max exp, then waiting like 20 seconds for the level to finish. In that way it wasn't that fun, but I guess if you tried adding some more mechanics to this it could have some potential. Like the music and stuff too btw.