Setup a server to host the game's files. Then create an APK with just a title screen, this title screen app is just there for the user to receive the game's files from an external server. Then have the app just overwrite its files with those downloaded from the external server. Or you can reference/use RADC. RADC should give you an idea of where to start, or you can use it as is while buggy does what is needed.
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