Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Echo Heo

26
Posts
14
Followers
10
Following
A member registered Mar 14, 2022 · View creator page →

Creator of

Recent community posts

chat gpt often provides comments, and copy pasty boiletplate code is definitely a thing humans do. my opinion is that in game jams generally stick to believing that people participate in good faith, i think generally trying to find things that 'look kinda ai generated' and punishing them is a bad idea

dang thats good

very cool, i couldnt do the last one so i might have used a bit of a cheaty method and just spam clicked it

This is cool!!!!!!! i really liked it. cool concept and cool game play as well. I would really love to see and play this after the jam if you're planning to ever expand upon it

love the concept! i did find it a bit hard to find solutions for non-tutorial levels but i like it

yeah, noticed the lag issue. It seems like it mainly affects the first time running the game though, and I'm not sure what exactly is causing it. it's my first time making a full game with godot, so next time I'll make sure to not let it happen!

Sorry about that, Godot 4.0 has an incomplete support for renderers, but one of the addons I use hasn't been updated for 4.1 so I haven't been able to migrate it in time. thank you anyway!

thank you! next time I will make sure to have a sufficient supply of dogs and houses and doghouses

I liked the concept. I did find it frustrating that whenever I fail everything resets, because the controls felt a bit finnicky and i would've wanted to do some micro adjustments. it's a lot hard to predict how far the plane will be pushed so it wouldve helped a lot if i could adjust it after trying

cool game! i wish i had diagonal movement though, did you use if statements for movement input? i did also find it difficult to play as zombies. but overall very cool concept

thank you! i did want to add something to the exit door but due to time constraints i couldnt

great concept, wish it was longer!

that was so cool! i really liked how the moving platforms interacted with both of them. blasted thru the game very cool!

thank you!!!! i originally planned like 8 or so endings but had to cut down to two due to time constraints.

oh!!! thank you, i didnt notice. i think the sprites could be a bit more readable

thank you! i recorded the voicelines on my phone on the first day of the jam without even having the majority of the game finished and i had to reuse and reorganize it to make sense, im glad its coherent!

I really like the concept, and I do wish i had more control over the player and things were a bit more predictable but i'd like to see the concept expanded in the future! very cool

i love this so much! love the stuff with negative numbers

love this so much, its so chaotic

fun!

AWESOME I love causing chaos 

cool! id love to play a longer and more refined version of this. i wish there was a way to abandon items that you accidentally create because that effectively softlocks you 

(2 edits)

this is pretty cool! i didfind the controls hard to get used to though (mostly from being disoriented by switching perspectives but i guess that's how it is lol)

this was so fun!!!!!!

this is fun!

good music