Hi there, yes! I am actively working to improve the game mechanics and adding physics based interactions and melee weapons.
ErickMarin
Creator of
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Hey! I really appreciate the feedback, and I completely agree with you. I think in the end I kinda failed to properly incorporate the theme in the game haha It sounded amazing on my head lol but I ran out of time to create some more complex missions(delivering a bomb, collecting chemical weapon, capturing enemies, etc).
But, It was super fun to create this little project and I am planning to continue developing the game and potentially pushing it to AppLab on the Quest.
Thank you for giving it a try :)
Hello! Thank you so much for testing my game. I realized that I made some mistakes with my ammo system during the final hours of the jam, haha. Adding sockets to carry guns and ammo is a great idea which I will definitely try.
You're absolutely right! The issue of enemies shooting through doors was quite strange, and although I managed to partially address it by setting up different collision layers, it's not completely fixed yet. The enemy system as a whole was one of the most challenging aspects, but I learned a lot from it. :)
Hey mate! Thanks for playing my game, I really appreciate the feedback and I totally agree with you.
I still have a lot of different ideas for missions, like delivering a bomb to the enemy facilities, capturing the leader of enemies as a "package", hiding keys to open doors and capturing packages in houses, but unfortunately I ran out of time to implement them, it was the first time I set up an AI with enemies and it took me a bit longer than expected. But, I am planning to finish the game with more game mechanics and levels and try to pushing it to AppLab on the Quest :)