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fortythreesam

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A member registered Aug 30, 2018 · View creator page →

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Thanks for letting me know! I just released a patch to fix this issue. Glad you liked it :)

Thank you!! It's great to hear you enjoy it :)

https://fortythreesam.itch.io/hitstunfly

HitStunFly is an indie platform fighting game that takes inspiration from Smash games and Rivals of Aether. It's a fun project that I've been working on on and off for about a year now. I've managed to increase the roster of characters to 6 in total with loads of ideas for more in the future.



HitStunFly community · Created a new topic Feedback/Bugs

If you have any feedback, bugs or complaints then post them below!

Thank you! Yeah I would have like the in game descriptions but no time :(  Glad it was balanced and you enjoyed the animations!

Thank you!

Thank you! Yeah i ran out of time unfortunately but I'll add an update hopefully

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Yeah, they have a limited number each so it can be a matter of waiting them out or targeting them specifically. Thanks for playing!

I appreciate the feedback! I was hoping peoples experience with rpgs would carry through some of that info since I didn't have time for to add that stuff. Thanks for playing :)

https://fortythreesam.itch.io/this-is-getting-old


This Is Getting Old is a single turn based rpg fight where you are the final boss at the end of a long campaign. You are up against 4 over-leveled heroes who will do anything to destroy you.




Really like the idea here and the style is perfect! I also love the fact that you have a leaderboard as well at the end!

Very nice! Had a lot of fun playing and I really like the idea behind it

Nah there's no audio unfortunately 😞. Ran out of time. I'm glad you like it! Always great to see more Godot games

Glad you enjoyed it, thank you!

Yeah it a bit of a mystery with how the mechanics all work. Think just increases intelligence which affects the damage from spells. I wanted to add little tooltips the show up saying what effects an action had but ran out of time. Glad to hear it's balanced! Thank for playing

https://fortythreesam.itch.io/weary-knight



Weary Knight is a short game about a knight who's getting too tired to keep adventuring

Glad you finished it 🙂 Thanks for playing!

https://fortythreesam.itch.io/village-run



Village Run is a relaxing delivery style game set in a peaceful village. Buy upgrades and gadgets to optimise your delivery route! Make as much gold as possible in 10 minutes or play endlessly :)

Hey, thanks for playing!

I just fixed that issue haha. Too sleep deprived when uploading. I appreciate that you played it anyway :)

I wanted it to be a chill game where you can play it however you want but yeah I think there could be some improvements to the pads to make it more enticing.

Thank you for playing and taking the time to find the game here and write this comment! Really happy you enjoyed it :). The feedback is much appreciated as well. Not sure what to do about the audio unfortunately but the game can be downloaded as an alternative (not a great solution but it is what it is)

 Oh thanks, I'll take a look at it when I have a chance. It's tough but I'm enjoying working on it for now so I'll keep working away and making small improvements and hopefully in the end it will be enjoyable as a multiplayer experience at least.

Wow, thank you! Super enjoyable to read through and I really appreciate the time you took to play and write about my games

Thank you!


HitStunFly is a fast paced indie platform fighting game that's in it's early stages of development. The game only has 2 characters and 1 stage right now. Hope you enjoy it!

https://fortythreesam.itch.io/hitstunfly

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Discord for anyone interested in giving any feed back or suggestions about the game!



https://discord.gg/8Hnw42Y4qk

Thanks for playing!!

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https://fortythreesam.itch.io/toad-cats-cemetery-shift

A fast paced twin stick shooter that ramps up quickly! Play as Toad Cat, dispatched by your magical owner to vanquish the undead hoards of a cursed cemetery.


Looking forward to trying that!

Thank you :)

This game is great and super engaging! Ended up playing it multiple times trying to optomise a strategy :) Did you ever consider showing a preview of the next set of tiles like how tetris shows the next block? It might be cool to allow some planning with ahead like that. I really liked the risk reward between the mushrooms and the plants and which to use the water tiles on. Overall I think it's really well designed and a lot of fun to play!

Thanks! And yeah he can be tough to get through haha

Thank you so much!

That sounds great! Looking forward to playing it

Really cool to see a city builder game made for this jam. It's done really well as well making not feel like the small camera size is restrictive. I enjoyed building up the resources and using the patterns to make certain buildings more effective and the rush to illuminate the world towards the end was super engaging! It would be cool to see a more chill mode that lets you open out the full map and build a mega city up maybe as a peaceful mode. Really enjoyed the art and the sound design as well. Really added to it over all! Great entry and well done!

Gool game with some interesting mechanics. Unfortunately my wrist started hurting from the mashing to move so some alternative would be cool for that. The jumping was interesting and made for a lot of strategic thinking to speed up certain areas! Good job!

Had a lot of fun playing through this! The of difficulty spikes in some areas felt a bit rough especially when following areas were a lot simpler but nothing felt impossible. The parts with chained air dashes felt great to finally get right and the visuals were amazing! Great entry!

Great game and I had a lot of fun with it! Would like to see the battles get fleshed out more to make them more interesting/strategic since blocking felt like it wasn't very useful. I do like that you need to be prepared before every battle and so you have to be careful with mining rather then mindlessly keep going. Looking forward to seeing if there will be more!

Finally got around to playing this and it was amazing! The art and world building are both fantastic and really suit the style of game. Unfortunately I think there was a bug where I didn't take any damage? Still though I thought the combat was designed really well. I liked the level design as well especially with how open it is and the optional heart containers. The abilities were also good and I really like how they tied into the boss fights! One thing I had an issue with is seeing where I could walk between screens since some were open on one side ad closed on the other. Maybe having the openings synced on each side or and indicator of some sort would help there. Oh also the sounds and music were great and really added to it. Overall though it was a great experience and a lot of fun! Looking forward to playing it when you have the official ending done!

Thank you! I really appreciate it

Thanks so much for the video! I really learned a lot about the way someone might view the game with fresh eyes which is a huge help. It gave me a load of ideas for improvements to the way certain things work and the weapon switching especially. I'm thinking something like super metroid where you can disable certain weapons or something like that. Thanks for playing through the whole thing as well despite it being so long for a jam game!