So many filters. I can barely see, let alone read anything…
kakafarm
Creator of
Recent community posts
One day in summer 2019 I walked down a street and passed by bare yard with only a single flowering tree standing in its center. Under the tree a kitten was playing with its mother cat.
As I passed by the scene it felt like a diorama. A beautiful succinct frozen moment.
Your game feels the same way, especially that one moment on the column.
About crying - I have my own past loses and your game reminds me of those. Sometimes a bad cry is what we need, so it is also a good cry.
The surprise at the end got a giggle out of me. Then I looked in the description and, really, you shouldn't telegraph the ending in the game description. The the players experience the surprise for themselves. The signs of the exhibition are perfect as they are.
Also, some of the pathfinding algorithms are make my computer go up in a volcanic eruption. Probably should optimize them.