Fantastic job! Fun, fast-paced game. Once I spawned in a circle of 4 enemies - I didn't last long. :P
The camera needs some work, but overall a great effort.
Great concept! It's a bit too easy - you should have to work harder to balance speed and overheating. I like the colorful little enemies trying to steal the ice - more steady attacks would make the player have to manage the train while frantically clicking on baddies.
Great work for your first Godot game. Now practice more Godot by expanding and polishing the game - I would love to play more!
Neat idea - this is the only game I've seen so far that took the theme all the way into thermodynamics.
It was hard to tell the hot atoms from the cold ones - there needs to be more color differentiation and I'd like to see the hot atoms moving faster than the slow ones. It wasn't clear at first what the goal was: let the hot atoms through or the cold ones? It was fun to play with and figure it out though.
I was clapping when your song started at the beginning - pure awesome! (I wish I could give 6 stars for "Graphics and Sound")
Not many people tackle a 3D project for such a short jam, much less finish, so this is very impressive. The controls/camera need a little polish (very minor quibble), but overall I'm just blown away you were able to pull this off!
Fantastic job! The way the theme alters the mechanics is great and can make for tons of great puzzles. The only place I had trouble was in the jumping level - when you're hot you're soooo bouncy! :P
I would have appreciated some sound effects - freezing/steam sounds when you change state, for example.
Great concept - please keep working on it!
Great concept for the theme! I could see this being a great idea for a full-fledged platformer, where you have to keep changing states to get through the various puzzles. I'd like to see some way to constrain when/where you can change states, i.e. move to the fire to become vapor, etc.
I hope you keep working on it!