Ahh bonsai, what a cool theme! I like how you can make them curve from below all the way around.
Krunk
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I would love to try this game but, the graphics options are being forced to maximum and the framerate is horrible as a result.
The game's graphics options don't change anything when I try. I also manually set my desktop to a lower resolution and refresh rate before launching, no dice. I have an RX 6700XT, so quite capable, but unoptimized Unity project at 1440p with 8x MSAA and a full post-processing stack will tank just about any machine.
Looking forward to a future patch!
I got so many mixed signals jumping into this. Everything from the cover art to the comment section, to the charm of the first scene, Kurt's soundtrack, then all the mystery...gosh, I'm so glad I did.
One thing I would highly suggest though is replacing the gaussian blur on the backgrounds with a color reduction filter. Gaussian is actually really hard on the eyes after a long time, makes readers' brains think they're sick. Works great for the vertigo parts in the beginning but, by the time the 7-11 scene came up I had to take a quick break and write this comment.
Anyways, this vn is super charming, keep it up! Can't wait to see what you come up with!
How did the ideas for TToTGS come together? I've only just gotten into creative writing now, in my late twenties, and sometimes I read stories that have such a broad scope I can't imagine being inspired to write past a few pages. This is undoubtedly one of those, not just as a story, but as an interactive work as well.
Really loved it! Can't wait to play through again tomorrow!