The sphere is eternal
Jubliani
Creator of
Recent community posts
This is a cool dungeon style game, and the art style is really good. I liked your concept of an rng-based attacking system, but I agree with others that it takes too long. Also, because the player moves fast it's just easier to run to the next levels than fight your way through. I think if these problems are tackled the game could become very fun!
Obviously the game needs polishing, but I liked the concept, and the upgrade system and boss battle made the game a lot more interesting. I think the jumps should be tweaked though; they seem too soft for a jump. I think increasing gravity, but also allowing the player to jump higher would make the movement feel more dynamic.
The art style is neat and I liked the leveling up system. There's a bug though where after I leveled up all the way, the prompt to upgrade an area still showed up but I couldn't exit that window so I got softlocked. Also, I think it would be beneficial if the player could speed up the game. Other than that, it was a fun game.
Even though the game is short, I think there's good potential for this game. The movement feels nice and gives the player a lot of freedom, so I think bigger levels with more verticality could make the experience more fun. Having a sword with this kind of movement could lead to cool attacking maneuvers and interesting battles.