Very smooth animations and good feedback when kicking down the doors! The combat could be expanded a bit with more weapons and attack types but overall this was an enjoyable game to play. Great work!
Maroon Seal
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This is a really nice puzzle platformer with a great use of the theme! The short pause after interacting with each of the doors built up a nice sense of suspense and made me keep wandering what was going to be behind the next one. The portal-like effect you use on the doors that teleport you is so seamless and very cool. Also you can pet the cat at the end so that's a 10/10 from me!
What an entertaining game! We made our game about a game show too! It's always very interesting seeing how people have similar ideas but branch off in different directions. When I was playing your game sometimes I forgot what I was supposed to be listening out for but the overall use of audio as your core mechanic is very unique and worked really nicely. Great submission!
Very interesting concept! The overall presentation and sound design felt very polished for 48 hours and the core gameplay loop is very solid. I think I found a bug where I dodged right as the timer ran out and my little spirit just kinda disappeared off the screen but I'm sure that can be fixed in a post-jam update. Cool submission!
This has such an addictive gameplay loop! Really satisfying running around and gobbling up all the grass. It was also interesting having the choice to trade xp for health and overall the whole experience felt really balanced. Art style was also really sweet! I loved the pixelated 3D model for the slime. Really cool game!
Thank you! Your suggestions are very prophetic because I've just finished adding pirates to the update we're going to release after the rating period has ended :'D
We were hoping to add pirates and storms in the game jam version but I had to cut it them out because we ran out of time. The crew was sort of a left over of those mechanics so in this current build it kinda just functions as your health.
Anyway thank you for your feedback and kind words! Your game was really fun!
I really had a lot of fun with this game! It has such a lovely and simple art style which really reminds me of old flash games I used to find on Newgrounds.
The core game loop of going into the dungeon and then leaving again is very simple but very effective and has lots of room for expansion in terms of traps and enemies. I did come across what I think was a bug where I could leave the level without collecting the treasure on the 3rd level, but I thought you might have kept that in as a feature just for the jam so you can skip levels. I could definitely imagine other later levels in the style of different ancient civilisations like egyptian pyramids or Inca tombs. I also think the boulder from Indiana Jones would make for a fun trap.
Really cool game!
This is a very interesting game and not like any that I've played so far during this jam. I got stuck quite a few times after forgetting the different combinations but I enjoyed the overall atmosphere of the environment and I thought the music was very effective at creating the feeling of uncovering ancient knowledge. A very cool and unique experience. Nice submission!