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Sodoj

307
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A member registered Oct 10, 2021 · View creator page →

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Still having the issues, on my crappy laptop at least. I'll switch to another PC later and see how that goes.

EDIT: The game works on PC, but I seem to be stuck in a cave when you get the prism. I'm not sure what to do and how to proceed.

Don't pressure yourselves too much.  Take your time and don't stress over it. After all, jams are supposed to be for fun! :)

That was a nicely made and finaly polished platformer. Felt great to play, the mechanics were neat and the level design was rather nice. Good job!

I gave it another spin, but this time the lighting seems not to work, every object on the screen is completely black. You may want to take a look at that :o

Keep in mind that the time options persist throughout the rooms. You might find that useful ;)

For the first room in the box you'd want to push it to the left, down, right, jump over it and then right. After that I'm sure you'll know what to do! :)

I'm also waiting for this one to get fixed, let us know when you guys are done! :)

This game looks amazing! I loved the spider in the background and the Castlevania vibes scratch some itch for a new game in the mainline series! I only wish the controls were a bit less restrictive, otherwise this would be an ideal jam game!

For what it's worth, I think the player sprite is very nicely animated, even though it's just a silhouette. o:

A decent Crypt of the Necrodancer like game, only without Necrodacing, I had good time while playing this. Good job on making it!

An interesting premise coupled with a really neat looking environment. The QR Code thing seems like it's only there do oblidge with the limitation as I solved the puzzle without ever using it the first time. Not bad though, I really like how the game looks!

I really liked the character design and it's interesting to see games developed in Scratch. This game is all nuts!

This is a very interesting game, I loved the mysterious vibe, but I seemed like to be stuck on a certain part due to what it felt like a glitch or an oversight. I did see that the game is still undercooked, so I won't rate you yet, but I'm happy to return to it once it's patched up!

Holy crap, this game is big! Never thought I'd see a fighting game in a game jam, let alone one with several unique perspectives, difficulty modes, characters and even multiplayer. Impressive stuff!

As casey suggested, the character really gives out some Tomba vibes. I enjoyed this game a lot, very good stuff for a game jam and especially for the first game!

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I'm not really sure how to rate this since I'm not sure if it isn't even a game and I don't mean that as an insult. Watching a train moving slowly in what appears to be procedurally generated world can be very stimulating, but since there's seemingly no interaction, I'm not sure on how to grade it, so I'll refrain from doing so. It is a nice experiment and definitely very unique take on a limitation and I had fun sitting alone with my thoughts watching that train go.

Not sure if I'm missing something, but I'm getting the black screen at the start and nothing else for several minutes. Am I doing something wrong? :o

The concept is awesome and I loved all the bits I managed to see individually, but I don't think this idea works well with the fast paced platformer. If the game were a bit slower, it would've been phenomenal, but even now as it is it's still a good time. Great job!

This is a nice looking game, I enjoyed the presentation. Also kudos for bothering to include an option for several different languages. Not bad!

Cute little platformer with some decent controls and a fun premise. I loved the visuals and especially how the itch page was designed. I also like that little tune that plays in the background, it's so catchy. Well done!

A pretty vast game for such a small console. I do like the art and it felt good cruising the ocean, even though the ships were shooting constantly all the time. I like it!

An interesting premise and hilarious voice clip for aliens, but I'm not really sure what to do and where to go. I found the thing that relates to limitation, but I couldn't figure out what was I supposed to do with it. 

This is a perfect jam game. There's nothing about it I don't love. Brilliant, clever and all around amazing use of limitation. Well done, I'd like to see more of your work!

Very interesting concept! I only wish I had a little more control as a player.

Woooah, the concept is awesome! Probably the best this jam! I don't think the heart dies in one hit though since I witnessed several crabs taking several shots at it until I eventually lost. Nevertheless, this is awesome! One of my favorites!

What a great idea and amazing use of the limitation! I played for like 15 minutes and loved every second of it! The art, the atmosphere, the gameplay, everything is so well done! One of my favorites this jam!

I really like the style! The ship looks really retro and really nice! Maybe brighten it up a bit, some segments are pitch black!

Anyway, as for the game itself, I didn't know what to do. Eventually I somehow glitched myself out of the boat, so you may want to take a look at that :o


Overall, a decent effort! Very ambitious! I like it!

That was very enjoyable, a really neat take on the limitation!

Very cool idea that's executed greatly!

This one was really REALLY fun! I loved the sound design, it makes the game so enjoyable! One of the more fun games I played in this jam!

One of the strangest entries in this jam, but that just makes it more fun. Nice work!

It looks lovely, but we had a hard time doing this in a multiplayer session since one player always gets advantage on PC. Maybe you could've mapped the action on keyboard inputs, that would make the game way more playable in multiplayer. We had a laugh though, so thank you for the experience!

This is great! It is so neatly and tightly designed! I also loved the art! Such a clean game!

At first I thought nothing of it, but then a random Gex appeared and I just had to see where the game was going with that. I had quite a few fun little discoveries that I don't wanna ruin, so I'll just say that I had a great time!

This game was unexpectedly hella fun! I love the floaty controls, they allow player to speedrun the game throughout the skillful use which is what I'm all down for! Unfortunately, I for the life of me couldn't figure out where the second half of the key is supposed to be. A shame really since  I really enjoyed this one!

Very pretty!

Simple, but also very fun. I found it a little bit hard to get hooked though, making the game a bit easier than it should be. You should probably increase the hook hitboxes a little bit more.

This was a weird, but interesting little game. I anticipated with eager what would come next.