What do you mean you don’t look like OBS’s logo??
Jokes aside, hope you had fun, and thanks for playing it!
Hello new recruit Lawrencek!
Your range in constellation maps never increases, but you can freely move through cleared planets by clicking A to get closer to what you need. (The next update has some QoL improvements to this)
There are some upgrades you can find that can increase/lower it. Be sure to also try different ships as they have different fill rates, deplete rates and sizes.
Asteroids sometimes have crates inside them that you can shoot or crash into to open and reveal its contents, which is always currency. Additionally, disposing of enemy units also has a small, more consistent chance of dropping it.
Unfortunately no, refer to the small arrow on the side to gauge the current amount of energy available.
The quality setting reduces general graphical quality by limiting background renders and the amount of animated entities on-screen. Although, if you experience some major consistent performance issues, it is recommended to restart the game which is very likely to help, as I’m still looking for what’s causing this.
Thank you for your interest in the Game and devotion to the cause! I’d be delighted to see what you come up with ☺️
—- Your Fleet Marshal
We used Godot and neither one of us knew the engine very well, so it gave us some headaches to mix 3D in a 2D world, basically, it’s all fake, there is 3D but it doesn’t move, it just rotates based on the desired 2D direction. The output texture is sent to the sprite to then be inserted in the world. Hope that explains it!