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Svantlas

16
Posts
4
Topics
2
Following
A member registered Feb 11, 2021

Recent community posts

(1 edit)

Phenomenal  slop as   always great olszoj!!!馃槑馃槑馃槑 it is truely whimsical in it's nature .

ps. also can you add a feture where you get re茂ncarnated as a worm the game would go viral ithink

musi sina li pona li musi a! mi sona en ni: sina pali e musi ni lon tenpo weka mute a, taso pakala toki pi lili mute li lon. sitelen pona en sitelen Lasina li lon. sitelen Lasin li lon ala. Ni li ale :)

It would be nice if you could cross out the numbers also. Great (but hard) game anyways!

Ah! Thank you. I guess it makes sense.

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I don't know if this really has anything to do with lil, it's about the dialog contraption, so it's still a programming question. I am making a game in Swedish, so i need to use the letters 脜氓, 脛盲 and 脰枚. Since Decker doesn't support them, I have made a custom font, replacing other less used symbols with them, though this, of course, requires rich text. When using r:dd.ask, is it possible for the alternatives to be rich text? I made this attempt, where field6, 8 and 9 all contain rich text:

r:dd.ask[   
field6.value   
(field8.value, field9.value)  
] 
if r~0     
 dd.say["placeholder"]     
 dd.close[]  
else       
 dd.say["placeholder"]       
 dd.close[] 
end

Decker would, however, display 8 and 9 in plain text and like this:


Menu is the font name. Do you have any ideas what could cause this?

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Huh!? How do you fight Omega smiley?

Yes! Thank you for your detailed answer.

(1 edit)

How do you do it? I can't access the text menu while editing them. I have seen other decks do it, so there must be a way.

Edit: Ok I found a way using  alert[source.value] and having a field named source where i write the text, but it means that I have to have a field on screen for every text message I want. Not ideal. It would be nice to be able to make it invisible.

Thanks a ton!

Decker communityCreated a new topic How to change font?

I know this is a very basic thing but I can't figure out how to change fonts. I've looked at the manual but it has not made me any wiser.

Looking forward to that! :)

Thanks!

Decker communityCreated a new topic Importing sound
(1 edit)

Hello again! I have a question: How do you import sounds into the native program? I can't seem to find the information anywhere.

Decker communityCreated a new topic Bug reports?
(2 edits)

Hello! Is there any place to report bugs? I have noticed a few (one even crashing the game, deleting some progress).

Wow! I am amazed and inspired. Beautiful art. Funny jokes. Thank you.

Really fun game! Theres a bug where if you hold the upp arrow you jump multiple times. You should matbe look into that. :