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Phil

26
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23
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A member registered Sep 07, 2017 · View creator page →

Creator of

Recent community posts

Thank you for the critique! I was going to do my own music but I ran out of stamina lol. There was a height meter but thinking about it now there's probably no way to notice it if you are in the heat of the moment. The camera situation is definitely something that should be remedied as well. I really enjoyed reading your review and I thank you for playing it!

thank you so much for playing! I honestly might have pulled duck life out of my subconscious because I forgot that game existed lol

That's a great critique, thank you so much for playing!

That's so good to hear, I was so worried that no one would play or like it. The cutscenes were honestly my favorite thing to do in this.

Thank you so much!

The gojo addition was great. Very pretty game with a cute/chill atmosphere. I like it a lot

I'm a big fan of the graphics in this game, I really like the number-get-bigger gameplay. Super great job!

This is so great! I really like the style. big fan of this one, Great job!

This is a super cool game, concept-wise I think it's my favorite that I've seen so far. Genuinely so great

I really like the idea of this game, super chill and gorgeous looking 

This is a beautiful game, I like the way the objects look, and I like the dithering on the shadows, The gameplay is great and addictive, I got to like 3k points before I died.  Really great job. 

Great art, great music, and the little character was fun to control, I think the penetration mechanic is unique, not something I've seen before. Great job!

I really like the concept here. A unique way of doing a puzzle game. very cool. Reminded me of the puzzles in breath of the wild! Great job

Really great! I think the biggest win here is the sound design, super crips, and relevance to the situation. The music is also a bop. The whole game has an atmosphere of almost "You aren't supposed to be here" and I really like that. I felt like a game journalist for a second with the wall jump but I figured it out lol. Really great job, super impressive.

I feel like the standout part of this game is the UI design. I'm a sucker for unconventional UI, reminds me of Scorn, which I LOVE! I think the character and enemy designs, as well as the animations, are really great. Fantastic job!!

If you make a let's play about the game feel free to post it here in the comments!

good game, enjoyed it thoroughly 

For the "Mash" game (3) If you are having difficulties, just hit A and then the D as fast as you can repeatedly until the game is over. I was planning on adding an indication meter where the knife got farther away the better you did but I ran out of time :(

This is genuinely such an incredible art style - Very impressed with the complexity of the card system, especially with it having been created in 48 hours! My favorite game so far, by far

thank you so much!! I wasn't planning on polishing it but now that I've gotten so much positive feedback I'm really considering it

Thank you! The a+d does work its just hard lol. I had originally planned to randomize everything but i ran out of time during the game jam

Thank you for playing!! I can't help but laughing when you fall. I watched your jump king video as well and you have a great personality for rage games

Thank you for the comment! Im glad you liked the exploration. The only checkpoint type mechanic is when you pick up any of the special side items, they will apear in the mailboxes to the left of the vault everytime you die and restart.