Thank you for review!
xantezza
Creator of
Recent community posts
tysm!! Actually its not a shader, just unity postprocessing v2 stack with built-it render pipeline, i used bloom, color grading, lens distortion and vignette. Сolor grading has done a lot of important work to bring assets with different palettes and from different authors to the same visual style. I also wanted to add a pixel perfect camera, but it seemed to me that it creates a lot of noise on the screen and can cause discomfort to the players. I wanted the game to be as pleasing to the eye as possible.
thanks for your comment! Yes, it seemed to me that trees and grass would create a rather pleasant atmosphere of spring. After all, this is a rather broad concept, almost anything can be understood as spring, except perhaps for the direct manifestation of other seasons, for example, snow (winter), or rain (autumn). I'm sorry if my representation of spring was not believable enough for you. I fixed the FPS issue by optimizing the game a lot, now you shouldn't have any problems :3
I also fixed the problem with vertical out of screen borders, it seemed to me not very serious, but since several players wrote about it, I tried to fix it quickly! Can you please play again and give your feedback this time?
ye right, more like you're a scammer with an installable game (when you can make a webgl version) without screenshots. With viruses https://www.virustotal.com/gui/file/110c9de1ebc1de7cbd96289023b37a5e5ee150cbcc76...