This game was fun to play and had an interresting idea.
But i think the enemys should have spread out a bit more.
As it is right now you can just hit them, run around them and repeat and never take damage.
I like it. It hase a lot of content. There are some annoyig bugs like when i touch one of the dice guys
I cant hit them anymore and cant get rid of them.
The game is very easy to understand but having a tutorial would have been beneficial anyways.
I had fun playing it.
I am really bad at it.
Its great.
I dont quite get why the diceroll is usefull.
I like the Idea and it is mostly done well.
In my opinion the combat felt too unpolished.
Maybe try to make it a bit juicier.
Thanks. I actually never thought about making the playarea bigger. I guess I was to focused at the background art.
One of the more unique games i have seem so far. It is really well made.
The only thing i noticed is that the text is a bit weird ( words chanching position...)
I like the vibe of this game and it plays mostly very nice. Sometimes the it feels like you are sliding a bit to much.
The game is a bit hard to understand at first but after getting it i really liked it.
The one thing i would like to criticize is that you use multiple pixel sizes.
This game feels great to play, lookes fantastic and has really good soundeffects.
I guess there was no time left but i think music would have made it even better.
I really like everything about this game. Style, Gameplay...
The only thing i would add are soudeffects.
Glad you liked it. I originally wanted to add a lot more explanation and guidance.
Thank you.
I ran out of time.
I originally planned to create more enemies and power-ups.
I love the style of this game!
I realy enjoyed playing it.
Thanks.
I thought you could assess the enemys in time.
but the 64 by 64 pixels make this more difficult than expected.
Which crime the main character has committed is subject to your imagination.
She probably stole donuts from the police.