First off, this software is rad, so big thanks for that! This request isn't super important by any means, nor do I know if its possible, but it would be extremely cool to export the rigged animations with bones over to Godot. It would save a ton of time and feel a lot more intuitive than working with the current rigging setup in Godot. Again, not a priority, I'm totally happy with it as is:) Cheers!