Sprytile Release Changelog
September 26, 2020 - v0.5.20
- Updated documentation
- Added default grid and tile sizes in preferences
- While snapping 3D cursor:
- Control key toggles between vertex and grid snapping
- Mouse wheel moves work plane by half grid steps, hold shift to move by 1 pixel steps
- Hold alt and left click on face to set work plane normal
September 6, 2020 - v0.5.15
- Streamlined UI
- Tile palette can be moved around (mouse over tile palette, hold shift and middle mouse click)
- Changed default tile rotate shortcuts to Q/E. These can be set in Blender Preferences by searching for 'Sprytile'
- Added toggle for sprytile tools to work with backfaces
- For Blender 2.9, added UV correction toggle
- Enhanced painting mode hinting, now works with selected edges of face
- Enhanced addon preferences
- Automatic floor grid setup
- Automatic viewport setup
- Bugfixes
- Selection longer transforms in paint mode
- Auto reload works after re-opening file
- Restored cursor movement in fill mode (hold S to snap to vertices or grid)
August 9, 2020 - v0.5.10
- Minor bug fixes
- Floor to grid command fixed
- Added setup viewport command to edit mode panel
- Swap rotation shortcuts:
4
rotates left now,5
to the right - Fix for Blender 2.90
July 4, 2020 - v0.5.0
- Official release for Blender 2.8
August 26, 2018 - v0.4.5
- Feature: Implemented mesh decal layers
- More user friendly multi selection build mode, placement does not have to be exact
- Improved tileset loading workflow, added safeguards when loading textures
- Certain keyboard shortcuts are configurable
- Work plane normal can be set from cursor snap mode, press alt to set to face under mouse
March 8, 2018 - v0.4.36
- Bugfix for Blender v2.77
February 24, 2018 - v0.4.35
- Feature: High Resolution Tileset Beta
- Enhancement: Added and cleaned up tooltips in UI
- Enhancement: Option to disable outline for build preview
February 17, 2018 - v0.4.33
- Sprytile Data Cleanup Utility
November 4, 2017 - v0.4.31
- Fix for load tileset operation
October 26, 2017 - v0.4.3
- Feature: automatic sub pixel padding
- Enhancement to tile selection UI
- Fix non auto join build mode creating tiles behind other faces
- Fix automerge collapsing small tile grid faces
October 13, 2017 - v0.4.24
- Fix crash with empty multi tile building
- Fix bug with OS specific path separators in tileset loading
October 8, 2017 - v0.4.23
- Tileset loading greatly simplified
- Under the hood bug fixes
September 29, 2017 - v0.4.22
- Maintenance release for Blender 2.79 compatibility
July 30, 2017 - v0.4.21
- Multi-tile Selection implemented, more flexible workflow
- Join Multi option creates single faces from multi tile selections
- Changing padding values automatically adjusts grid size
- Work plane can now be odd numbers, more flexibility for fill tool
- Disabled cursor flow for initial multi tile release
July 8, 2017 - v0.4.1
- Fix build preview rotation bug
- Fix fill tool bug
- Fix auto image reload bug
- Added tile margins, allowing TMX formatted tile sets to be used
June 12, 2017 - v0.4.0
- Under the hood code refactor
- Tile padding setting, to help with edge bleed in certain engines
- Grid size minimum is now 1
May 24, 2017 - v0.3.93
- Auto reload checks for file modification before reload, fixes race condition
- Preview for paint mode enabled
- Fixes for paint mode
April 21, 2017 - v0.3.9
- Image reload tags views for redraw
- Fix bug when saving while Sprytile is running
- Usability fixes for preview cursor
April 20, 2017 - v0.3.8
- Bug fixes for preview cursor
- Preview cursor also shown in fill mode
- Work plane manipulation enhancements
April 19, 2017 - v0.3.7
- Build tool preview cursor
- Fix tile select UI scrolling
- Fix cursor flow bug
April 16, 2017 - v0.3.1
- Bug fix - inadvertent texture filter change, submitted and fixed by @hikari_no_yume
- Bug fix - tooltip being drawn in viewport while tool being used
April 15, 2017 - v0.3.0
- Fill tool implemented
- Pressing shift key while snapping changes snap modes.
- Affordances for object mode panel
April 9, 2017 - v0.2.8
- Enhanced work axis plane indicator
- More fixes to build mode, should no longer build behind mesh
- Integrated Blender Addon Updater, install latest updates from Blender
April 8, 2017 - v0.2.6
- Fixed build mode regression, unable to build over other tiles
- Implemented automatic image reload
- Implemented work axis indicator
April 4, 2017 - v0.2.5:
- Fixed tile placement crash bug, are we free from Sprytile reset?
April 2, 2017 - v0.2.4:
- Fixed multiple materials bug.
- Material/texture setup modified.
- Advanced Features tutorial added to documentation.