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JammingLucy

6
Posts
A member registered Jul 09, 2023

Recent community posts

The concept is really cool and I think matches the GMTK theme really well! 

I've had a hard time with the platforms, or rather, the physics. The hunters don't jump too high so it was hard finding a low enough ghost to absorbs. 

It felt like a cool concept game for multiplayer as well. I can't wait to see what you do with this after GMTK is over :)

Good luck!

Really cute game :)  The art is super cute and the whole Vibes were great.

There are a few bugs: 

1. Walking behind the walls
2. After clicking on the cauldron, I exited, and the create button didn't disappear, and I couldn't do anything else in the game. 

3. (After restarting the game) I couldn't actually create something in the cauldron, and there was no indication telling me the ingredients were wrong.

It's a fun concept! It took me a while to understand that the achievements are hinting me how to pass the level. I think my confusion came from some level are passible with an achievement? Is that on purpose or is that a bug?

I also liked the  8-bit animations, and the platforming physics. I read from the comments down below it's not what you wanted exactly,  but I liked that the up arrow gives me a bit more wiggle room when I jump XD

Great submission!

Nice concept :) Really liked the animation and the 3D

Same, Seems like the elevator goes up and down but couldn't figure out what else I can do.
But the art is REALLY cute!

The numbers don't really make a lot of sense. Doesn't work like classical sweeps to indicate the amount. Felt like random clicking ? Missing tutorial probably :) But cool concept!