Red Spread Redemption
Red Spread Redemption is a light-hearted puzzle game about getting jam across the level and onto some delicious toast.
It was made in 10 days as part of the Pirate Software Game Jam 14 (Jan 2024)
# Premise
- Control the hive-mind that is the jam slimes using WASD
- Move over gooey tiles with ease, and expend some of your health to move over ungooed tiles.
- Throw a piece of your slimy jam body across the map by HOLDING LEFT CLICK to charge and RELEASING LEFT CLICK to throw.
- The largest jam slime gains consciousness while the smaller jams become dormant.
# Credits
This is the first gamejam and first game made by our team. Thank you for playing.
Joey Gardiner - Code
Jon Gibbins - Art and level design
Toby Lawson - Environment art and level design
Matt Draper - Music and SFX
Status | Prototype |
Platforms | HTML5 |
Author | JoeyMcJoey |
Genre | Puzzle |
Made with | Godot, Aseprite |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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